call
called hand
cap
cap the betting
capped
card
cardroom
cards
cards speak
cashier
chat
chat box
chat term
check
check-raise
checked around
chip
chip dumping
chips
club poker
come in on the big blind
community cards
complete
complete the bet
counterfeited
cya
Cadillac
(n) The no-limit hold'em of the automobile world.
call
1. (v) 1. Match a bet (rather than fold or raise). "I call." 2. (n) A calling bet. "When I bet, there was only one call."
called hand
(n phrase) 1. In a brick-and-mortar cardroom, a hand that someone bet and someone else called (or that someone called a bet with),
as opposed to a hand that was bet and no one called. The term often comes up when a bet is made on the last round, called, and lost, and the bettor who lost the hand now wants to throw the cards away unshown (perhaps from embarrassment at being caught bluffing) at the showdown. Someone, often someone not involved in the hand, wants to see the losing cards, and cites the (often unwritten but nonetheless usually enforced) rule, "A called hand must be shown". (Some players, particularly those most used to private games, are under the mistaken impression that only the winner of a pot has the right to ask for a called hand to be shown.) The situation can also arise when someone bets, someone calls, and the bettor mucks his cards as acknowledgment that he was bluffing, and the caller undoubtedly had him beat. The winner of the hand often shows his cards, but not always, particularly in a fast-moving game. The hand that won the pot is still, however, a called hand, and must be shown if anyone asks. If a side pot is involved, even though a bet was made and not called (because the only remaining player was only in for the main pot),
all hands must be shown at the showdown. 2. In an online cardroom, similarly, a hand that someone bet and someone else called (or that someone called a bet with),
as opposed to a hand that was bet and no one called. Here, the situation is similar but more strictly interpreted. That is, any player who received a hand on that deal has a right to see a called hand. If a losing hand is not shown on the showdown, a player can request a hand history. At Full Tilt Poker, if you were dealt in on the previous hand, you can bring up the Last Hand History window to see all hands that were live at the showdown. If you were an observer or seated but not dealt in on the previous hand, when you bring up the Last Hand History window you see only those hands that were exposed at the showdown.
cap
1. (v) Cap the betting. After one player puts in the third bet, another might say, "I cap." 2. (n) The final permitted bet in any round of betting, that is, the fourth bet. "He put in the cap."
cap the betting
(v phrase) In one round, cause the betting to reach the maximum. In any one round of betting, there can be a maximum of one bet and three raises.
capped
1. (adv) Describing the situation in which someone has put in the fourth bet in a round. See cap the betting. "The betting was capped every round." 2. (adj) Describing a pot in which this has taken place. "We had a capped pot."
card
(n) 1. In a brick-and-mortar cardroom, one of 52 (or 53 if the joker is used) flat, rectangular objects, made usually of paper or plastic, with a uniform design on one side (the backs) and a representation of value (rank and suit) on the other; each card is either the joker, or one of the four suits (spades, hearts, diamonds, clubs) and 13 ranks (A, 2, 3, 4, 5, 6, 7, 8, 9, T, J, Q, K). A complete set of cards is called a deck. 2. In an online cardroom, the virtual representation, as a graphic, of one of these objects, often shown in somewhat stylized form.
cardroom
(n) 1. An establishment, usually open to the public, in which cards, usually poker, are played. 2. The online equivalent, that is, an online cardroom. 3. The section of a casino in which poker is played. 4. A room in a club devoted to card playing. For all meanings, sometimes referred to informally as just room.
cards
(n) The playing of a card game, often poker. "I'm going to play cards tonight at Full Tilt Poker."
cards speak
(v phrase) The situation in online cardroom and brick-and-mortar cardroom that the best hand at the showdown wins, not dependent on any declaration. What this means online is that, in a high-low split game, at the showdown the software determines which hand is best for high and which for low-providing a hand qualifies for low-and awards the pot accordingly.
cashier
(n) 1. In a brick-and-mortar cardroom, the employee or facility that handles money transactions, such as cashing checks and buying and selling chips. Sometimes also called the cage. 2. In an online cardroom, the virtual equivalent. Players have accounts that they use to buy and replenish chips at the table and to which they transfer funds when leaving a table. The cashier is the interface for this virtual buying and selling of chips and also the facility through which players transfer funds to and from online repositories of virtual cash. At Full Tilt Poker, the cashier appears in the form of a dialog accessed by clicking on the CASHIER button in the lobby.
chat
1 (n) The informal language that online cardroom players type in the chat box. 2. (v) Enter comments into the chat box.
chat box
(n phrase) Part of the playing area at a table in an online cardroom, a field into which dealer text and player comments go.

chat term
(n phrase) Specialized shorthand that players use when they type comments into the chat box. These are often congratulatory or offer comments about play.
check
1. (v) Make no bet, but still hold your cards. You can check, and then call a later bet, fold when the action gets back to you, or raise. You can check in most games in any round after the first. Technically, to check is to make a bet of nothing. 2. (n) Making no bet. "There was a check from the first player, followed by a bet from the next player."
check-raise
1. (v) Check, often with a good hand, and then, when someone bets and it returns to you, raise. 2. (n) The act of so doing.
checked around
(v phrase) The situation in which no one bets in a particular round. In seven-card stud, it is possible in every round except third street for no betting to occur. In hold'em and Omaha, it is possible in every round except the first for no betting to occur. In those games, if no one opens on the first round, the big blind gets the pot, but this is not the same as being checked around because, technically, the blinds are bets.
chip
1. (n) In a brick-and-mortar cardroom, a disk-shaped marker, usually about the size of a silver dollar, used to represent various monetary betting units; such as a 50-cent chip, or a $5 chip. Chips are the score-keeping units of poker. Also called check, counter, poker chip, token. 2. In an online cardroom, the virtual equivalent of the preceding.

chip dumping
(v phrase) Chip dumping is a collusion tactic were one player deliberately funnels chips to another player through under-handed maneuvers.
chips
(n) The total money you have in play (represented by the chips in your possession while seated at a table).
club poker
(n) Poker played in a public cardroom (as opposed to a private game),
usually with posted rules or a printed rule book.
come in on the big blind
(v phrase) See wait for the big blind.
community cards
(n) In hold'em and Omaha, the upcards dealt to the center of the table that are part of each player's hand. Also called the board.

complete
(v) See complete the bet. "Is it my turn? I'm complete."
complete the bet
(v phrase) In seven-card stud, increase the bring-in bet to the lower limit. For example, in a $2/$4 limit game, if you open for the 50-cent bring-in, another player can complete the bet to $2.
counterfeited
(adv) 1. In a high-low split game, having one of one's low cards duplicated on the board, thus considerably weakening one's hand, because it is now much easier for another player to tie or beat the hand. For example, in Omaha, you hold A-2-7-9, and the board is 3-4-8. At this point you have the nut low (8-4-3-2-A). The turn produces a 2. You now hold a 7 low (7-4-3-2-A),
but you have potentially been counterfeited because someone holding A-5-X-X has a wheel. 2. In high (either straight high or the high half of high-low),
having a probable winner turned into a probable loser by the appearance of another card on the board. For example, you have two low spades in hold'em, and three medium spades appear on the flop. Your hand is very likely the best. If another spade appears on the turn or river, anyone holding one spade higher than your two will beat you. Or, you hold 4s 5s, and the flop is 6s 7d 8c. You have a good hand at this point, because, while possible, it is not likely that another player holds 9-10. If a 5 or 10 falls, anyone with a 9 beats you. If a 9, anyone with a 10 beats you. In all of these cases, you have been counterfeited.
cya
(n) A chat term, "see ya."